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 List of Class B/C Ninjutsu

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Sliver
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Join date: 2007-07-25
Age: 21

PostSubject: List of Class B/C Ninjutsu   Sun Jul 29, 2007 3:12 pm



Black Secret Technique Machine One Shot

Name:
Kurohigi Kiki Ippatsu, "Black Secret Technique Machine One Shot"
Type:
B-rank, Offensive, Short range (0-5m)
To perform this jutsu, Kankuro's opponent must be trapped in the torso of Kuroari. After this is accomplished, Karasu separates into about eight components, each with a sharp blade. Kankuro guides the separate pieces into slits in Kuroari's torso, impaling the victim inside.

C


Combination Transformation

Name:
Konbi Henge, "Combination Transformation"
Type:
B-rank, Supplementary
An advanced form of the Transformation Technique, the Combination Transformation transforms two users into one being. One user usually provides the chakra while the other performs the necessary hand seals.


D


Dead Soul Technique

Name:
Shikon no Jutsu, "Dead Soul Technique", or "Dead Soul Jutsu"
Type:
B-rank, Supplementary, Short to mid-range (0-10m)
Using this jutsu, a person can temporarily reanimate a corpse, creating the illusion of a living person. This is achieved by causing the heart to beat once more, allowing the user to control the corpse. The reanimated corpse can serve as either a short-time ally or an effective decoy.

E


Earth Release Barrier: Dungeon Chamber of Nothingness

Name:
Doton Kekkai: Dorōdōmu, "Earth Release Barrier: Dungeon Chamber of Nothingness"
Type:
B-rank, Offensive, Supplementary, Short to mid-range (0-10m)
This jutsu traps the victims inside a self-repairing dome of earth. Able to absorb the chakra of anyone trapped inside. Chakra is distributed throughout the dome, but not equally. Near the back (relative to user), less chakra is present, making the dome weaker in that spot.

Earth Release: Earth Mausoleum Dumpling

Name:
Doton: Doryū Dango, "Earth Release: Earth Mausoleum Dango"
Type:
B-rank, Offensive, Short to mid-range (0-10m)
Able to overturn the earth into a large dumpling-shaped chunk of earth the size of a mausoleum. Usings immense strength, user can lift up the ball and hurl it at his opponent, flattening everything in its path.

Earth Release: Earth Shore Return

Name:
Doton: Doroku Gaeshi, "Earth Release: Earth Shore Return"
Type:
C-rank, Defensive, Short range (0-5m)
After striking the ground with hands, user creates a large wall of earth that rises into place as defense. The defense is not perfect though, since a hard or drilling impact can puncture the wall.

Earth Release: Earth Style Wall

Name:
Doton: Doryūheki, "Earth Release: Earth Style Wall", or "Earth Style: Mud Wall Jutsu"
Type:
B-rank, Defensive, Short range (0-5m)
The user spits out a stream of mud that quickly grows and solidifies into a strong, protective wall.

Earth Release: Rock Lodging Destruction

Name:
Doton: Iwayado Kuzushi, "Earth Release: Rock Lodging Destruction"
Type:
B-rank, Offensive, All ranges
This jutsu dislodges rocks above an opponent to crush them.

Earth Release: Split Earth Turn Around Palm

Name:
Doton: Retsudotenshō, "Earth Release: Split Earth Turn Around Palm"
Type:
C-rank, Offensive, All ranges
This technique causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them.

Earth Release: Underground Projection Fish Technique

Name:
Doton: Dochū Eigyo no Jutsu, "Earth Release: Underground Projection Fish Technique", "Earth Style: Underground Move Jutsu", or "Underground Reflecting Fist Jutsu"
Type:
C-rank, Supplementary
Using this jutsu, a person can hide underground until they're ready to attack an opponent.

F


Fire Release: Dragon Fire Technique

Name:
Katon: Ryūka no Jutsu, "Fire Release: Dragon Fire Technique", or "Fire Style: Dragon Flame Jutsu"
Type:
C-rank, Offensive, Mid-range (5-10m)
The user breathes fire along a cord or any other type of long object.

Fire Release: Fire Dragon Flame Missile

Name:
Katon: Karyū Endan, "Fire Release: Fire Dragon Flame Missile", or "Fire Style: Dragon Flame Bomb"
Type:
B-rank, Offensive, Short to mid-range (0-10m)
This technique exhales a long stream of incredibly hot fire from the user's mouth, not unlike that of a flamethrower.

Fire Release: Great Fireball Technique

Name:
Katon: Gōkakyū no Jutsu, "Fire Release: Great Fireball Technique", or "Fire Style: Fireball Jutsu"
Type:
C-rank, Offensive, Short range (0-5m)
Utilizing a large amount of chakra, a large ball of flame is exhaled from the user's mouth. When an Uchiha clan member masters this technique, they are recognized as an adult. This technique also seems to be fairly common amongst Konoha's Chunin-level ninja.

Fire Release: Phoenix Immortal Fire Technique

Name:
Katon: Hōsenka no Jutsu, "Fire Release: Phoenix Immortal Fire Technique", or "Fire Style: Phoenix Flower Jutsu
Type:
C-rank, Offensive, Short range (0-5m)
This jutsu sends multiple balls of fire at a target. It is also possible to hide shurikens within the fireballs, creating an unexpected secondary surprise attack. For the most part, however, this jutsu is used as a distraction.

G

H


Hidden Shadow Snake Hand

Name:
Sen'eijashu, "Hidden Shadow Snake Hand", or "Striking Shadow Snakes"
Type:
C-rank, Offensive, Short range (0-5m)
This jutsu allows the user to project a number of snakes from their wrist or sleeve as they make a punching motion towards their intended target. The snakes can be used to inflict multiple wounds at a distance or hold a target in place. The snakes are even capable of poisoning the victim.
I-L

M


Manipulating Attack Blades

Name:
Sōshūha, "Manipulating Attack Blades"
Type:
C-rank, Offensive, Short to mid-range (0-10m)
This jutsu allows the user to control and manipulate blades with chakra in a manner similar to the Puppet Technique.
N


P


Puppet Technique

Name:
Kugutsu no Jutsu, "Puppet Technique", or "Puppet Master Jutsu"
Type:
C-rank, Offensive, Defensive, Supplementary, Short to mid-range (0-10m)
This jutsu uses strings of chakra from the user's fingers to control puppets like marionettes. Those who can effectively use this ability are rare, but once mastered the user can hide in a safe location while his puppet does the work for him. Since puppets are usually equipped with an array of often-fatal instruments, fighting a puppet is much more dangerous than fighting a human.
This skill is often prepared in coordination with the Body Replacement Technique so the user can quickly switch places with their puppet when necessary. Another useful quality of this skill is the fact that the puppet can take the form of another person, usually its user, allowing the user to trick their enemy into thinking they're fighting a living person.
Any number of chakra strings can be used to control a puppet, but users with more skill using the technique can use fewer strings per puppet. Apart from being used to control marionettes, the chakra strings can be attached to other objects, allowing the user to control, or at the very least disrupt, other things.

Q-R

S

Shadow Clone Technique

Name:
Kage Bunshin no Jutsu, "Shadow Clone Technique", "Shadow Doppelganger Technique", or "Shadow Clone Jutsu
Type:
B-rank, Supplementary
Similar to the Clone Techinque, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. Unlike other clones, they can't be detected by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance, making them indistinguishable from the actual person.
Any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user. It's also useful for training purposes, since the total amount of experience the user gains is multiplied by the total number of clones being used to train. Using it in this manner is far more difficult, however, since a large number of clones are needed to make a significant difference in the training time. It's unclear if other types of clones possess this advantage.
This technique is considered dangerous because of the manner in which the clones are created. Because the user divides their chakra among the clones, the user could potentially use up all their chakra fairly quickly if the user is low on chakra or makes too many clones. The technique can also be dangerous if the user is injured or has some otherwise debilitating physical condition at the time of the cloning, since all of the clones will be created in roughly the same state.

T-V
W


Water Clone Technique

Name:
Mizu Bunshin no Jutsu, "Water Clone Technique", or "Water Clone Jutsu"
Type:
C-rank, Supplementary
This jutsu creates one or more identical copies of the user out of water. Like the Shadow Clone Technique, these clones are capable of attacking and using jutsu, but they are easier to defeat because they are only one-tenth of the user's power. Additionally, they can only be controlled within a certain distance of the user.

Water Prison Technique

Name:
Suirō no Jutsu, "Water Prison Technique", or "Water Prison Jutsu"
Type:
C-rank, Supplementary, Short range (0-5m)
This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. Clones can be used in place of the actual person, provided that the clone is the one that performed the technique. This jutsu can't be performed without a sufficiently large body of water to supply the water for it.

Water Release: Water Dragon Blast Technique

Name:
Suiton: Suiryūdan no Jutsu, "Water Release: Water Dragon Blast Technique", or "Water Style: Water Dragon Jutsu"
Type:
B-rank, Offensive, All ranges
Using this jutsu, the user creates a huge current of water in the form of a serpentine dragon and directs it towards a target. The water used to create the dragon must be present to perform the technique. This technique requires 44 hand seals to perform, more than five times that of almost every other jutsu shown in the series.

Water Release: Water Encampment Wall

Name:
Suiton: Suijinheki, "Water Release: Water Encampment Wall", or "Water Style: Water Wall Jutsu"
Type:
B-rank, Defensive, Short range (0-5m)
This jutsu creates a water barrier to protect the user from any offensive attacks. Able to be performed without a water source by spitting the water from mouth.

Water Release: Water Fang Bullet

Name:
Suiton: Suigadan, "Water Release: Water Fang Bullet"
Type:
B-rank, Offensive, Short range (0-5m)
This jutsu creates a circle of crushing water spikes around the opponent.

Water Release: Water Shark Missile Technique

Name:
Suiton: Suikōdan no Jutsu, "Water Release: Water Shark Missile Technique", or "Water Style: Water Shark Bomb Jutsu"
Type:
B-rank, Offensive, Short to mid-range (0-10m)
This jutsu utilizes water to attack the enemy with a powerful water burst in the form of a shark.

Wind Release: Great Breakthrough

Name:
Fūton: Daitoppa, "Wind Release: Great Breakthrough"
Type:
C-rank, Offensive, Short to mid-range (0-10m)
This jutsu sends out a powerful explosion of wind from the user's location, easily leveling anything in its path. A variation of this technique involves a smaller blast of wind that gets ignited with flame, making it stronger and more damaging to the target.
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List of Class B/C Ninjutsu

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